build: Move Vulkan shader handling to its own directory
authorEmmanuele Bassi <ebassi@gnome.org>
Tue, 15 Aug 2017 15:17:05 +0000 (16:17 +0100)
committerEmmanuele Bassi <ebassi@gnome.org>
Tue, 15 Aug 2017 16:07:21 +0000 (17:07 +0100)
commit4904491b77bf5c93d9419b63ef8d77f69389ed38
tree5d12a6a360de418c92f5defead170770190eca4b
parent0a85a764198f3b62099b7067a35aab479afd8967
build: Move Vulkan shader handling to its own directory

Spooky action at a distance is not really allowed in Meson, so the rules
to generate the SPV files should go in their own directory.

Tested by: Rico Tzschichholz <ricotz@ubuntu.com>
gsk/meson.build
gsk/resources/vulkan/meson.build [new file with mode: 0644]